An Eclectic Approach
by PD Dr. Martina Claus-Bachmann
3, 4, 5,
6, 7, 8,
9, 10, 11)
References and Vita
How Cyberpunk Saved Sci-Fi: https://www.wired.com/2012/06/pl_cyberpunk/
October 8, 1999: Notes Toward a Postcyberpunk Manifesto". Originally
published in Nova Express, issue 16, 1998.
A.: Cybernetics and Art: Cultural Convergence in the 1960s.
In: Bruce Clarke and Linda Dalrymple Henderson, Eds.: From Energy to Information.
(Palo Alto: Stanford University Press, 2002): 155-77.
"Looking Backwards, Looking Forward: Cyberculture Studies 1990-2000".
In: Web.studies: Rewiring Media Studies for the Digital Age, edited
by David Gauntlett (Oxford University Press, 2000): 19-30.
Vita: PD Dr. Martina
is holding 2 academic degrees in ethnomusicology and music-education and
an artistic state exam for historical instruments and early music of the
Middle Ages and the Renaissance.
After teaching Music and German language and literature in public schools,
she has been academic lecturer at the university of Gießen (close
to Frankfurt) and after her pension she is teaching at the Fachhochschule
Kiel in the department of Social Work/Aesthetic Education.
She has written more than 50 publications, books and articles, contributions
to encyclopedias and has hold several lectures during international conferences
in China, UK and Germany.
Her field-research she did mainly in Indonesia, China, The Gambia and
especially and repeatedly in Sri Lanka, where she could spend one year
according to a scholarship. Her main fields of interest are music in Buddhist
cultures, drums and drum-rhythms, music and theatre, women and music,
eLearning, music and art, subcultures, cyber-culture, virtual worlds.
Her experiences with art started very early and her whole life she was
permanently working on art-projects be it in the physical or the virtual
world. Art she has always seen as a counterpoint to her professional work,
where she was earning her livelihood, and it has always been a kind of
balancing sanctuary for her also in harder times of life.
Since 10 years she works as a curator, gallerist and artist in the virtual
world of Second Life and has won many awards, has shown her work in galleries
all over the grid and has got five times a so called LEA sim, that is
a free sim for 6 months as an artist in residence in a program called
Linden Endowment for the Arts, dedicated by Linden Lab, the company, which
is running Second Life: http://lea-sl.org/about.
How precious that is, can be seen on the webpage about the fees, which
have to be paid, when purchasing a sim in Second Life: https://secondlife.com/land/privatepricing.php
. The last two years she developed a concept to create full sim landscapes
with fractals, produced before in the software Incendia. These fractal
landscapes are combined with gaming elements and they could be seen as
a kind of utopic cyber-art, contrary to the stereotype of dystopic cyberpunk.